If you own a physical copy of the game, put it in a special designated place. Mark it with the XY on the disc or cartridge, and be sure not to damage either. If you own digital copies, mark all devices that run the game.
If the game is played, characters may leave the game and enter this world. They may speak to the player or appear in the players living space in some fashion (dreams, visions, apparitions, etc). Characters may have varying degrees of knowledge and familiarity with this world. All characters must be afforded respect and dignity — they can hear you. They could be someone you know. They could even be you someday
A player or household member may become a character themselves. Characters may be KIVAUDIR, YANOTKU, or neither.
KIVAUDIR is a character given a keyblade. They may receive visions of other worlds or spiritually travel into them. They may be uniquely targeted by creatures of darkness. They may feel a calling to some form of higher cause. YANOTKU is a seeker of darkness. YANOTKOS may also receive visions of other worlds. They may display a propensity for control over darkness. They may develop a curiosity for the mystical, esoteric, and arcane; they may be troubled or mentally ill. They are not your enemy and who they are must be reconciled.
All character-persons may be especially able to speak to other characters compared to non-character persons or players. Character-persons may want to be called by their respective characters name or otherwise be referred to as this character, may desire to change their appearance in concordance with this character, and may see events in the game as events they were present for or as having happened to them. Character transformations may especially occur across or in spite of ones gender.